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dc.contributor.authorGrubert, Jens
dc.contributor.authorKranz, Matthais
dc.contributor.authorQuigley, Aaron John
dc.date.accessioned2016-08-26T12:30:12Z
dc.date.available2016-08-26T12:30:12Z
dc.date.issued2016-08-26
dc.identifier.citationGrubert , J , Kranz , M & Quigley , A J 2016 , ' Challenges in mobile multi-device ecosystems ' , mUX: The Journal of Mobile User Experience , vol. 5 , 5 . https://doi.org/10.1186/s13678-016-0007-yen
dc.identifier.issn2196-873X
dc.identifier.otherPURE: 243564852
dc.identifier.otherPURE UUID: b139e082-05f1-4723-82a4-b0595333a7ac
dc.identifier.otherArXiv: http://arxiv.org/abs/1605.07760v1
dc.identifier.otherORCID: /0000-0002-5274-6889/work/34040083
dc.identifier.urihttps://hdl.handle.net/10023/9380
dc.description.abstractBACKGROUND Coordinated multi-display environments from the desktop, second-screen to gigapixel display walls are increasingly common. Personal and intimate mobile and wearable devices such as head-mounted displays, smartwatches, smartphones and tablets are rarely part of such multi-device ecosystems. METHODS We conducted a literature research and an expert survey to identify challenges in mobile multi-device ecosystems. RESULTS We present grounded challenges relevant for the design, development and use of mobile multi-device environments as well as opportunities for future research. While our surveys indicated that a large number of challenges have been identified, there seems to be little agreement among experts on the importance of individual challenges. CONCLUSION By presenting the identified challenges, we contribute to a better understanding about factors that impede the creation and use of mobile multi-device ecosystems and hope to contribute to shaping the research agenda on interacting with those systems.
dc.format.extent22
dc.language.isoeng
dc.relation.ispartofmUX: The Journal of Mobile User Experienceen
dc.rights© 2016 The Author(s). Open Access This article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were madeen
dc.subjectMulti-display environmentsen
dc.subjectCross-deviceen
dc.subjectCross-surfaceen
dc.subjectDistributed display environmentsen
dc.subjectQA75 Electronic computers. Computer scienceen
dc.subjectNDASen
dc.subject.lccQA75en
dc.titleChallenges in mobile multi-device ecosystemsen
dc.typeJournal articleen
dc.description.versionPublisher PDFen
dc.contributor.institutionUniversity of St Andrews. School of Computer Scienceen
dc.identifier.doihttps://doi.org/10.1186/s13678-016-0007-y
dc.description.statusPeer revieweden
dc.date.embargoedUntil2016-06-26


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