Challenges in mobile multi-device ecosystems
MetadataShow full item record
BACKGROUND Coordinated multi-display environments from the desktop, second-screen to gigapixel display walls are increasingly common. Personal and intimate mobile and wearable devices such as head-mounted displays, smartwatches, smartphones and tablets are rarely part of such multi-device ecosystems. METHODS We conducted a literature research and an expert survey to identify challenges in mobile multi-device ecosystems. RESULTS We present grounded challenges relevant for the design, development and use of mobile multi-device environments as well as opportunities for future research. While our surveys indicated that a large number of challenges have been identified, there seems to be little agreement among experts on the importance of individual challenges. CONCLUSION By presenting the identified challenges, we contribute to a better understanding about factors that impede the creation and use of mobile multi-device ecosystems and hope to contribute to shaping the research agenda on interacting with those systems.
Grubert , J , Kranz , M & Quigley , A J 2016 , ' Challenges in mobile multi-device ecosystems ' , mUX: The Journal of Mobile User Experience , vol. 5 , 5 . https://doi.org/10.1186/s13678-016-0007-y
mUX: The Journal of Mobile User Experience
© 2016 The Author(s). Open Access This article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made
Items in the St Andrews Research Repository are protected by copyright, with all rights reserved, unless otherwise indicated.