Design and technology challenges for body proximate display ecosystems
Date
24/08/2015Metadata
Show full item recordAbstract
Body proximate display environments can be formed by combining multiple hand-held, head-mounted, wrist-worn or other displays. Wearable displays such as smartwatches and smartglasses have the potential to extend the interaction capabilities of mobile users beyond a single display. However, the display ecosystem formed by multiple personal displays on and around users’ bodies is not well understood, yet. Within this paper, we investigate the design and technology challenges that could inhibit the creation and the use of interactive display ecosystems.
Citation
Grubert , J , Kranz , M & Quigley , A J 2015 , Design and technology challenges for body proximate display ecosystems . in MobileHCI '15 Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct . ACM , New York , pp. 951-954 , From Mobile to Wearable: Using Wearable Devices to Enrich Mobile Interaction , Copenhagen , Denmark , 24/08/15 . https://doi.org/10.1145/2786567.2794310 workshop
Publication
MobileHCI '15 Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct
Type
Conference item
Rights
© The Authors 2015. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version is published in Adjunct Proceedings of MobileHCI 2015, available from http://dl.acm.org
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