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dc.contributor.authorMann, Anne-Marie
dc.contributor.authorHinrichs, Uta
dc.contributor.authorQuigley, Aaron John
dc.date.accessioned2015-06-30T14:40:01Z
dc.date.available2015-06-30T14:40:01Z
dc.date.issued2014-11-11
dc.identifier.citationMann , A-M , Hinrichs , U & Quigley , A J 2014 , Children’s Creativity Lab : creating a ‘pen of the future’ . in 11th Advances in Computer Entertainment Technology Conference (ACE 2014) . ACM , ACE '14 Workshops , Funchal , Portugal , 11/11/14 . https://doi.org/10.1145/2693787.2693805en
dc.identifier.citationconferenceen
dc.identifier.otherPURE: 199242856
dc.identifier.otherPURE UUID: d666f1b7-f3e2-4a58-9ab5-869f1d625252
dc.identifier.otherScopus: 84962617198
dc.identifier.otherORCID: /0000-0002-5274-6889/work/34040093
dc.identifier.urihttps://hdl.handle.net/10023/6880
dc.descriptionThis work is funded by EPSRC and SICSA.en
dc.description.abstractTechnology is changing the way we acquire new skills and proficiencies and handwriting is no exception to this. However, while some technological advancements exist in this area, the question of how we can digitally enhance the process of learning handwriting remains under-explored. Being immersed in this process on an everyday basis, we believe that school aged children can provide valuable ideas and insights into the design of future writing tools for learners developing their (hand)writing skills. As end-users of the proposed technology, we explore including children in a form of informed participatory design during a creativity lab where we invited 12 children, aged 11–12, to put themselves into the shoes of a product designers and create a Pen of the Future using prototyping materials. In this paper we describe our methodology and discuss the design ideas that children came up with and how these may inform the design of future writing tools.
dc.format.extent9
dc.language.isoeng
dc.publisherACM
dc.relation.ispartof11th Advances in Computer Entertainment Technology Conference (ACE 2014)en
dc.rightsPermission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from Permissions@acm.org. Copyright is held by the owner/author(s). Publication rights licensed to ACMen
dc.subjectChild-computer interactionen
dc.subjectParticipatory designen
dc.subjectChildrenen
dc.subjectHandwriting technologiesen
dc.subjectIdeationen
dc.subjectQA75 Electronic computers. Computer scienceen
dc.subject.lccQA75en
dc.titleChildren’s Creativity Lab : creating a ‘pen of the future’en
dc.typeConference itemen
dc.description.versionPostprinten
dc.contributor.institutionUniversity of St Andrews. School of Computer Scienceen
dc.identifier.doihttps://doi.org/10.1145/2693787.2693805
dc.identifier.urlhttp://www.ace2014.info/en


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