Show simple item record

Files in this item


Item metadata

dc.contributor.authorOliver, Iain Angus
dc.contributor.authorMiller, Alan Henry David
dc.contributor.authorAllison, Colin
dc.contributor.authorKennedy, Sarah Elizabeth
dc.contributor.authorDow, Lisa
dc.contributor.authorCampbell, Anne
dc.contributor.authorDavies, Christopher John
dc.contributor.authorMcCaffery, John Philip
dc.contributor.editorBarolli, Leonard
dc.contributor.editorXhafa, Fatos
dc.contributor.editorTakizawa, Makoto
dc.contributor.editorEnokido, Tomoya
dc.contributor.editorHsu, Hui-Huang
dc.identifier.citationOliver , I A , Miller , A H D , Allison , C , Kennedy , S E , Dow , L , Campbell , A , Davies , C J & McCaffery , J P 2013 , Towards the 3D Web with Open Simulator . in L Barolli , F Xhafa , M Takizawa , T Enokido & H-H Hsu (eds) , Proceedings of AINA 2013 : The 27th IEEE International Conference on Advanced Information Networking and Applications . IEEE , Los Alamitos, CA , pp. 900-909 , 27th IEEE International Conference on Advanced Information Networking and Applications (AINA) 2013 , Barcelona , Spain , 25/03/13 .
dc.identifier.otherPURE: 42420003
dc.identifier.otherPURE UUID: 7a09c77e-8f18-4384-a75b-f9958f3cb041
dc.identifier.otherScopus: 84881050491
dc.identifier.otherORCID: /0000-0002-8128-7538/work/36074094
dc.description.abstractContinuing advances and reduced costs in computational power, graphics processors and network bandwidth have led to 3D immersive multi-user virtual worlds becoming increasingly accessible while offering an improved and engaging Quality of Experience. At the same time the functionality of the World Wide Web continues to expand alongside the computing infrastructure it runs on and pages can now routinely accommodate many forms of interactive multimedia components as standard features - streaming video for example. Inevitably there is an emerging expectation that the Web will expand further to incorporate immersive 3D environments. This is exciting because humans are well adapted to operating in 3D environments and it is challenging because existing software and skill sets are focused around competencies in 2D Web applications. Open Simulator (OpenSim) is a freely available open source tool-kit that empowers users to create and deploy their own 3D environments in the same way that anyone can create and deploy a Web site. Its characteristics can be seen as a set of references as to how the 3D Web could be instantiated. This paper describes experiments carried out with OpenSim to better understand network and system issues, and presents experience in using OpenSim to develop and deliver applications for education and cultural heritage. Evaluation is based upon observations of these applications in use and measurements of systems both in the lab and in the wild.
dc.relation.ispartofProceedings of AINA 2013en
dc.rights© 2013 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.en
dc.subjectOpen Virtual Worldsen
dc.subjectQuality of Experienceen
dc.subjectExperiential Learningen
dc.subjectSystem Evaluationen
dc.subject3D Weben
dc.subjectQA75 Electronic computers. Computer scienceen
dc.titleTowards the 3D Web with Open Simulatoren
dc.typeConference itemen
dc.contributor.institutionUniversity of St Andrews.School of Computer Scienceen
dc.contributor.institutionUniversity of St Andrews.Centre for Ancient Environmental Studiesen
dc.contributor.institutionUniversity of St Andrews.Office of the Principalen

This item appears in the following Collection(s)

Show simple item record