Investigating the accessibility of crowdwork tasks on Mechanical Turk
Abstract
Crowdwork can enable invaluable opportunities for people with disabilities, not least the work fexibility and the ability to work from home, especially during the current Covid-19 pandemic. This paper investigates how engagement in crowdwork tasks is affected by individual disabilities and the resulting implications for HCI. We first surveyed 1,000 Amazon Mechanical Turk (AMT) workers to identify demographics of crowdworkers who identify as having various disabilities within the AMT ecosystem-including vision, hearing, cognition/mental, mobility, reading and motor impairments. Through a second focused survey and follow-up interviews, we provide insights into how respondents cope with crowdwork tasks. We found that standard task factors, such as task completion time and presentation, often do not account for the needs of users with disabilities, resulting in anxiety and a feeling of depression on occasion. We discuss how to alleviate barriers to enable effective interaction for crowdworkers with disabilities.
Citation
Uzor , S , Jacques , J T , Dudley , J J & Kristensson , P O 2021 , Investigating the accessibility of crowdwork tasks on Mechanical Turk . in P Bjørn & S Drucker (eds) , CHI '21 : proceedings of the 2021 CHI conference on human factors in computing systems . , 381 , Conference on human factors in computing systems - proceedings , ACM , 2021 CHI Conference on Human Factors in Computing Systems , Virtual, Online , Japan , 8/05/21 . https://doi.org/10.1145/3411764.3445291 conference
Publication
CHI '21
ISSN
1062-9432Type
Conference item
Rights
Copyright © 2021 Copyright held by the owner/author(s). This work is licensed under a Creative Commons Attribution International 4.0 License.
Description
Funding: This work was supported by the EPSRC (grants EP/R004471/1 and EP/S027432/1). Supporting data for this publication is available at https://doi.org/10.17863/CAM.62937.Collections
Items in the St Andrews Research Repository are protected by copyright, with all rights reserved, unless otherwise indicated.
Related items
Showing items related by title, author, creator and subject.
-
Virtual Worlds and the 3D Web – time for convergence?
Bakri, Hussein; Allison, Colin; Miller, Alan Henry David; Oliver, Iain Angus (Springer, 2016) - Conference itemMulti-User Virtual Worlds (MUVW) such as Open Wonderland and OpenSim have proved to be fruitful platforms for innovative educational practice, supporting exploratory learning and generating true engagement. However, when ... -
Studying programmer behaviour at scale : a case study using Amazon Mechanical Turk
Jacques, Jason T.; Kristensson, Per Ola (ACM, 2021-03-22) - Conference itemDeveloping and maintaining a correct and consistent model of how code will be executed is an ongoing challenge for software developers. However, validating the tools and techniques we develop to aid programmers can be a ... -
Crowdsourcing design guidance for contextual adaptation of text content in augmented reality
Dudley, John J.; Jacques, Jason T.; Kristensson, Per Ola (ACM, 2021-05-06) - Conference itemAugmented Reality (AR) can deliver engaging user experiences that seamlessly meld virtual content with the physical environment. However, building such experiences is challenging due to the developer's inability to assess ...