A comparison of guiding techniques for out-of-view objects in full-coverage displays
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Full-coverage displays can place visual content anywhere on the interior surfaces of a room (e.g., a weather display near the coat stand). In these settings, digital artefacts can be located behind the user and out of their field of view - meaning that it can be difficult to notify the user when these artefacts need attention. Although much research has been carried out on notification, little is known about how best to direct people to the necessary location in room environments. We designed five diverse attention-guiding techniques for full-coverage display rooms, and evaluated them in a study where participants completed search tasks guided by the different techniques. Our study provides new results about notification in full-coverage displays: we showed benefits of persistent visualisations that could be followed all the way to the target and that indicate distance-to-target. Our findings provide useful information for improving the usability of interactive full-coverage environments.
Petford , J , Carson , I , Nacenta , M & Gutwin , C 2019 , A comparison of guiding techniques for out-of-view objects in full-coverage displays . in Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI'19) . , 58 , ACM , New York , ACM Conference on Human Factors in Computing Systems 2019 , Glasgow , United Kingdom , 4/05/19 . https://doi.org/10.1145/3290605.3300288conference
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI'19)
© 2018, the Author(s). This work has been made available online in accordance with the publisher's policies. This is the author created accepted version manuscript following peer review and as such may differ slightly from the final published version. The final published version of this work is available at https://doi.org/10.1145/3290605.3300288
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