Show simple item record

Files in this item

Thumbnail

Item metadata

dc.contributor.authorHinrichs, Uta
dc.contributor.authorHancock, Mark S.
dc.contributor.authorCollins, Christopher
dc.contributor.authorCarpendale, Sheelagh
dc.date.accessioned2015-09-03T12:10:01Z
dc.date.available2015-09-03T12:10:01Z
dc.date.issued2007-10-10
dc.identifier.citationHinrichs , U , Hancock , M S , Collins , C & Carpendale , S 2007 , Examination of text-entry methods for tabletop displays . in Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems, 2007. TABLETOP '07 . IEEE , pp. 105-112 , Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems, 2007. TABLETOP '07 , Newport, RI , United States , 10/10/07 . https://doi.org/10.1109/TABLETOP.2007.10en
dc.identifier.citationworkshopen
dc.identifier.isbn9780769520131
dc.identifier.otherPURE: 214033967
dc.identifier.otherPURE UUID: 5c4c20f1-d390-494f-b953-ebd971e999e7
dc.identifier.otherBibtex: urn:e24b1930bc40cda2b9c4a8a6588881b0
dc.identifier.otherScopus: 47949122888
dc.identifier.urihttps://hdl.handle.net/10023/7400
dc.description.abstractAlthough text entry is a vital part of day-to-day computing familiar to most people, not much research has been done to enable text entry on large interactive tables. One might assume that a good approach would be to choose an existing technique known to be fast, ergonomic, and currently preferred by the general population, but there are many additional factors to consider in this specific domain. We consider a variety of existing text-entry methods and examine their viability for use on tabletop displays. We discuss these techniques not only in terms of their general characteristics, performance, and adoption, but introduce other evaluative criteria, including: environmental factors unique to large digital tables and the support for multi-user simultaneous interaction. Based on our analysis we illustrate by example how to choose appropriate text-entry methods for tabletop applications with differing requirements, whether by selection from existing methods, or through a combination of desirable elements from a variety of methods. Our criteria can also be used as heuristics during the iterative design of a completely new text-entry technique.
dc.format.extent8
dc.language.isoeng
dc.publisherIEEE
dc.relation.ispartofSecond Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems, 2007. TABLETOP '07en
dc.rights© 2007. IEEE. This is the accepted manuscript of a conference paper originally submitted to the Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems, 2007. TABLETOP '07 available from http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=4384118en
dc.subjectQA75 Electronic computers. Computer scienceen
dc.subjectComputer Science Applicationsen
dc.subjectHuman-Computer Interactionen
dc.subject.lccQA75en
dc.titleExamination of text-entry methods for tabletop displaysen
dc.typeConference itemen
dc.description.versionPostprinten
dc.contributor.institutionUniversity of St Andrews. School of Computer Scienceen
dc.identifier.doihttps://doi.org/10.1109/TABLETOP.2007.10


This item appears in the following Collection(s)

Show simple item record