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dc.contributor.authorMauderer, Michael
dc.contributor.authorDaiber, Florian
dc.contributor.authorKrüger, Antonio
dc.date.accessioned2015-08-20T08:40:02Z
dc.date.available2015-08-20T08:40:02Z
dc.date.issued2013-04-27
dc.identifier.citationMauderer , M , Daiber , F & Krüger , A 2013 , ' Combining touch and gaze for distant selection in a tabletop setting ' , Paper presented at CHI’13 Workshop: Gaze Interaction in the Post-WIMP World , Paris , France , 27/04/13 - 27/04/13 .en
dc.identifier.citationworkshopen
dc.identifier.otherPURE: 211001276
dc.identifier.otherPURE UUID: d4dc8e27-fce8-4fa5-bb51-607c15776e6f
dc.identifier.otherBibtex: urn:692db3d1de8e9f3d998d6dd26a7b077e
dc.identifier.urihttps://hdl.handle.net/10023/7287
dc.descriptionThis research project is partially supported by the Nuance Foundation. Date of Acceptance: 11/02/2013en
dc.description.abstractTabletop interaction with objects in and out of reach is a common real world as well as virtual task. Gaze as additional input modality might support this interactions on tabletops in terms of search, selection and manipulation of distant objects. The aim of this work is to design and evaluate an interaction technique that relies on gaze and gestural touch input for the selection of distant objects. The proposed approach makes objects that are out of physical reach easily available to the user, and aims to provide an increased selection accuracy compared to single modality approaches. The paper contributes a setup that allows to track people with a static eye-tracker in front of a tabletop and investigates an interaction technique that makes use of the flicking gesture augmented by gaze information to select distant objects.
dc.language.isoeng
dc.rightsCopyright is held by the author/owner(s).en
dc.subjectGaze inputen
dc.subjectTouch interactionen
dc.subjectSelectionen
dc.subjectFlickingen
dc.subjectGaze-supported interactionen
dc.subjectQA75 Electronic computers. Computer scienceen
dc.subject.lccQA75en
dc.titleCombining touch and gaze for distant selection in a tabletop settingen
dc.typeConference paperen
dc.description.versionPostprinten
dc.contributor.institutionUniversity of St Andrews. School of Computer Scienceen
dc.description.statusNon peer revieweden
dc.identifier.urlhttp://dl.acm.org/citation.cfm?id=2479645en


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