Tapology : a game-based platform to facilitate e-health and e-inclusion
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We have developed a tablet computer game app for low vision users that can be used to introduce a platform for gaming, internet and visual rehabilitation to older users who have not had prior experience with information communication technology (ICT). Our target user group is people diagnosed with Age Related Macular Degeneration (AMD). The primary goal of the app is to present a fun and engaging means for participants to engage with Information Communication Technology (ICT). A long-term goal of the project is to build a platform to gather data on current and on-going visual function by creating a suite of games that could generate sufficient regular visual engagement to enable perceptual learning in the preserved peripheral retina that is spared in AMD. The inclusive design process took into consideration the perceptual and cognitive constraints of the user group in. The ‘Tapology©’ app was formally launched at a large computer games festival where we gathered data from a range of users to inform the development of the gameplay. The initial results and feedback inform the ultimate goal of creating a suite of applications that have a wide social and geographic reach to promote and inform e-inclusion and e-health.
Scott-Brown , K , Harris , J , Simmers , A , Thurston , M , Abbas , M , de Mayo , T , Reynolds , I , Robinson , G , Mitchell , I , Gilmour , D , Martinez , S & Isaacs , J 2014 , Tapology : a game-based platform to facilitate e-health and e-inclusion . in C Stephanidis & M Antona (eds) , Universal Access in Human-Computer Interaction Ageing and assistive environments . vol. 8515 , Lecture Notes in Computer Science , Springer , pp. 368-377 . DOI: 10.1007/978-3-319-07446-7_36
Universal Access in Human-Computer Interaction Ageing and assistive environments
Non peer reviewed
© 2014. Springer International Publishing Switzerland. This is an Accepted Manuscript of an article published in the European Journal of Finance on 27 June 2014, available online: http://link.springer.com/chapter/10.1007/978-3-319-07446-7_36
This project was part funded by a grant to K. Scott-Brown from Scottish Crucible, and further supported by the iAge Project (iAge:e-inclusion in ageing Europe; www.iageproject.eu).
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