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dc.contributor.advisorQuigley, Aaron
dc.contributor.authorRashid, Umar
dc.coverage.spatialix, 170en_US
dc.date.accessioned2012-10-17T14:52:32Z
dc.date.available2012-10-17T14:52:32Z
dc.date.issued2012-11-30
dc.identifieruk.bl.ethos.558123
dc.identifier.urihttp://hdl.handle.net/10023/3193
dc.description.abstractMobile devices equipped with features (e.g., camera, network connectivity and media player) are increasingly being used for different tasks such as web browsing, document reading and photography. While the portability of mobile devices makes them desirable for pervasive access to information, their small screen real-estate often imposes restrictions on the amount of information that can be displayed and manipulated on them. On the other hand, large displays have become commonplace in many outdoor as well as indoor environments. While they provide an efficient way of presenting and disseminating information, they provide little support for digital interactivity or physical accessibility. Researchers argue that mobile phones provide an efficient and portable way of interacting with large displays, and the latter can overcome the limitations of the small screens of mobile devices by providing a larger presentation and interaction space. However, distributing user interface (UI) elements across a mobile device and a large display can cause switching of visual attention and that may affect task performance. This thesis specifically explores how the switching of visual attention across a handheld mobile device and a vertical large display can affect a single user's task performance during mobile interaction with large displays. It introduces a taxonomy based on the factors associated with the visual arrangement of Multi Display User Interfaces (MDUIs) that can influence visual attention switching during interaction with MDUIs. It presents an empirical analysis of the effects of different distributions of input and output across mobile and large displays on the user's task performance, subjective workload and preference in the multiple-widget selection task, and in visual search tasks with maps, texts and photos. Experimental results show that the selection of multiple widgets replicated on the mobile device as well as on the large display, versus those shown only on the large display, is faster despite the cost of initial attention switching in the former. On the other hand, a hybrid UI configuration where the visual output is distributed across the mobile and large displays is the worst, or equivalent to the worst, configuration in all the visual search tasks. A mobile device-controlled large display configuration performs best in the map search task and equal to best (i.e., tied with a mobile-only configuration) in text- and photo-search tasks.en_US
dc.language.isoenen_US
dc.publisherUniversity of St Andrews
dc.subjectMulti-display environmenten_US
dc.subjectDistributed user interfacesen_US
dc.subjectMulti-device useen_US
dc.subjectDevice interoperabilityen_US
dc.subjectSmartphonesen_US
dc.subjectLarge displaysen_US
dc.subject.lccQA76.9U83R2
dc.subject.lcshMultimodal user interfaces (Computer systems)en_US
dc.subject.lcshInformation display systemsen_US
dc.subject.lcshHuman information processingen_US
dc.subject.lcshAttentionen_US
dc.subject.lcshSmartphonesen_US
dc.titleCross-display attention switching in mobile interaction with large displaysen_US
dc.typeThesisen_US
dc.type.qualificationlevelDoctoralen_US
dc.type.qualificationnamePhD Doctor of Philosophyen_US
dc.publisher.institutionThe University of St Andrewsen_US
dc.publisher.departmentSchool of Computer Scienceen_US


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