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dc.contributor.authorSturdee, Miriam
dc.contributor.authorIvory, Matthew
dc.contributor.authorEllis, David
dc.contributor.authorStacey, Patrick
dc.contributor.authorRalph, Paul
dc.contributor.editorStaron, Miroslaw
dc.contributor.editorBerger, Christian
dc.contributor.editorSimmonds, Jocelyn
dc.contributor.editorPrikladnicki, Rafael
dc.date.accessioned2023-11-21T15:30:11Z
dc.date.available2023-11-21T15:30:11Z
dc.date.issued2023-06-13
dc.identifier296753632
dc.identifier5db218d4-3e20-4a17-82f8-d9effbd70bdf
dc.identifier85132366256
dc.identifier.citationSturdee , M , Ivory , M , Ellis , D , Stacey , P & Ralph , P 2023 , Personality traits in game development . in M Staron , C Berger , J Simmonds & R Prikladnicki (eds) , Proceedings of the 27th International Conference on Evaluation and Assessment in Software Engineering (EASE '23) . ACM , pp. 221–230 , International Conference on Evaluation and Assessment in Software Engineering (EASE 2023) , Oulu , Finland , 13/06/23 . https://doi.org/10.1145/3530019.3530042en
dc.identifier.citationconferenceen
dc.identifier.isbn9781450396134
dc.identifier.otherArXiv: http://arxiv.org/abs/2204.11826v1
dc.identifier.otherORCID: /0000-0002-8417-191X/work/147472981
dc.identifier.urihttps://hdl.handle.net/10023/28739
dc.description.abstractExisting work on personality traits in software development excludes game developers as a discrete group. Whilst games are software, game development has unique considerations, so game developers may exhibit different personality traits from other software professionals. We assessed responses from 123 game developers on an International Personality Item Pool Five Factor Model scale and demographic questionnaire using factor analysis. Programmers reported lower Extraversion than designers, artists and production team members; lower Openness than designers and production, and reported higher Neuroticism than production -- potentially linked to burnout and crunch time. Compared to published norms of software developers, game developers reported lower Openness, Conscientiousness, Extraversion and Agreeableness, but higher Neuroticism. These personality differences have many practical implications: differences in Extraversion among roles may precipitate communication breakdowns; differences in Openness may induce conflict between programmers and designers. Understanding the relationship between personality traits and roles can help recruiters steer new employees into appropriate roles, and help managers apply appropriate stress management techniques. To realise these benefits, individuals must be distinguished from roles: just because an individual occupies a role does not mean they possess personality traits associated with that role.
dc.format.extent588583
dc.language.isoeng
dc.publisherACM
dc.relation.ispartofProceedings of the 27th International Conference on Evaluation and Assessment in Software Engineering (EASE '23)en
dc.subjectPersonality traitsen
dc.subjectIPIPen
dc.subjectGame developmenten
dc.subjectQA75 Electronic computers. Computer scienceen
dc.subjectDASen
dc.subject.lccQA75en
dc.titlePersonality traits in game developmenten
dc.typeConference itemen
dc.contributor.institutionUniversity of St Andrews. School of Computer Scienceen
dc.identifier.doihttps://doi.org/10.1145/3530019.3530042


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