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dc.contributor.authorLinton, Paul
dc.contributor.authorMorgan, Michael J.
dc.contributor.authorRead, Jenny C. A.
dc.contributor.authorVishwanath, Dhanraj
dc.contributor.authorCreem-Regehr, Sarah H.
dc.contributor.authorDomini, Fulvio
dc.date.accessioned2022-12-15T15:30:12Z
dc.date.available2022-12-15T15:30:12Z
dc.date.issued2023-01-30
dc.identifier282585024
dc.identifier3da61909-ff6c-4b42-a3b3-3b16b3176a73
dc.identifier36511413
dc.identifier85143994630
dc.identifier000898549100016
dc.identifier.citationLinton , P , Morgan , M J , Read , J C A , Vishwanath , D , Creem-Regehr , S H & Domini , F 2023 , ' Introduction : new approaches to 3D vision ' , Philosophical Transactions of the Royal Society B: Biological Sciences , vol. 378 , no. 1869 , 20210443 . https://doi.org/10.1098/rstb.2021.0443en
dc.identifier.issn0962-8436
dc.identifier.otherJisc: 783396
dc.identifier.otherpublisher-id: rstb20210443
dc.identifier.otherORCID: /0000-0002-8095-0537/work/124889099
dc.identifier.urihttps://hdl.handle.net/10023/26608
dc.descriptionFunding: P.L. is supported by the Presidential Scholars in Society and Neuroscience, Columbia University and a Fellowship in Art, Humanities and Neuroscience at the Italian Academy for Advanced Studies in America, Columbia University. D.V. was supported by a Leverhulme Trust Research Project Grant (grant no. RPG-2016-269: ‘What does it mean to ‘See in 3D’?’). F.D. is supported by a National Science Foundation grant (NSF #BCS 2120610: ‘A test of a novel non-probabilistic model of 3D cue integration’).en
dc.description.abstractNew approaches to 3D vision are enabling new advances in artificial intelligence and autonomous vehicles, a better understanding of how animals navigate the 3D world, and new insights into human perception in virtual and augmented reality. Whilst traditional approaches to 3D vision in computer vision (SLAM: simultaneous localization and mapping), animal navigation (cognitive maps), and human vision (optimal cue integration) start from the assumption that the aim of 3D vision is to provide an accurate 3D model of the world, the new approaches to 3D vision explored in this issue challenge this assumption. Instead, they investigate the possibility that computer vision, animal navigation, and human vision can rely on partial or distorted models or no model at all. This issue also highlights the implications for artificial intelligence, autonomous vehicles, human perception in virtual and augmented reality, and the treatment of visual disorders, all of which are explored by individual articles. This article is part of a discussion meeting issue ‘New approaches to 3D vision’.
dc.format.extent23
dc.format.extent2943860
dc.language.isoeng
dc.relation.ispartofPhilosophical Transactions of the Royal Society B: Biological Sciencesen
dc.subject3D visionen
dc.subjectArtificial intelligenceen
dc.subjectComputer visionen
dc.subjectNavigationen
dc.subjectHuman visionen
dc.subjectRC0321 Neuroscience. Biological psychiatry. Neuropsychiatryen
dc.subjectNISen
dc.subjectMCCen
dc.subject.lccRC0321en
dc.titleIntroduction : new approaches to 3D visionen
dc.typeJournal itemen
dc.contributor.sponsorThe Leverhulme Trusten
dc.contributor.institutionUniversity of St Andrews. Organic Semiconductor Centreen
dc.contributor.institutionUniversity of St Andrews. School of Psychology and Neuroscienceen
dc.contributor.institutionUniversity of St Andrews. Institute of Behavioural and Neural Sciencesen
dc.identifier.doihttps://doi.org/10.1098/rstb.2021.0443
dc.description.statusPeer revieweden
dc.identifier.grantnumberRPG-2016-269en


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