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dc.contributor.authorRenner, Elizabeth
dc.contributor.authorKean, Donna
dc.contributor.authorAtkinson, Mark
dc.contributor.authorCaldwell, Christine A.
dc.date.accessioned2021-01-25T11:30:12Z
dc.date.available2021-01-25T11:30:12Z
dc.date.issued2021-01-13
dc.identifier.citationRenner , E , Kean , D , Atkinson , M & Caldwell , C A 2021 , ' The use of individual, social, and animated cue information by capuchin monkeys and children in a touchscreen task ' , Scientific Reports , vol. 11 , 1043 . https://doi.org/10.1038/s41598-020-80221-4en
dc.identifier.issn2045-2322
dc.identifier.otherPURE: 272473762
dc.identifier.otherPURE UUID: dde887b6-5fbc-4104-9ed0-f276cdf399ce
dc.identifier.otherJisc: b5fe80a0952a497b8aba6e4f542902ac
dc.identifier.otherpublisher-id: s41598-020-80221-4
dc.identifier.othermanuscript: 80221
dc.identifier.otherScopus: 85099379251
dc.identifier.otherWOS: 000621765800051
dc.identifier.urihttps://hdl.handle.net/10023/21311
dc.description.abstractThe distinctiveness of human cumulative culture raises the question of whether humans respond differently to information originating from social sources, compared with information from other sources. Further, does any such differential responding set humans apart from other species? We studied how capuchin monkeys and 2- to 5-year-old children used information originating from their own actions, those of a human demonstrator, or an animated cue. This information, presented via a touchscreen, always revealed in the first trial (T1) the reward value (rewarded or unrewarded) of one stimulus from a 2- or 3-item array, and could be used in a follow-up trial (T2) involving the same stimulus array. Two monkeys achieved a level of proficiency indicating their appreciation of the T1–T2 relationship, i.e., reliably repeating rewarded (“win”) selections and actively avoiding repetition of unrewarded (“lose”) selections well above chance levels. Neither the two task-proficient monkeys nor the children showed overall performance differences between the three source conditions. Non-task-proficient monkeys, by contrast, did show effects of source, performing best with individually-acquired information. The overall pattern of results hints at an alternative perspective on evidence typically interpreted as showing a human advantage for social information use.
dc.format.extent11
dc.language.isoeng
dc.relation.ispartofScientific Reportsen
dc.rightsCopyright © The Author(s) 2021. Open Access. This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.en
dc.subjectBF Psychologyen
dc.subjectDASen
dc.subject.lccBFen
dc.titleThe use of individual, social, and animated cue information by capuchin monkeys and children in a touchscreen tasken
dc.typeJournal articleen
dc.description.versionPublisher PDFen
dc.contributor.institutionUniversity of St Andrews. Organic Semiconductor Centreen
dc.contributor.institutionUniversity of St Andrews. School of Managementen
dc.identifier.doihttps://doi.org/10.1038/s41598-020-80221-4
dc.description.statusPeer revieweden


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