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dc.contributor.authorRough, Daniel
dc.contributor.authorQuigley, Aaron
dc.contributor.editorMalizia, Alessio
dc.contributor.editorValtolina, Stefano
dc.contributor.editorMorch, Anders
dc.contributor.editorSerrano, Alan
dc.contributor.editorStratton, Andrew
dc.date.accessioned2019-07-29T10:30:01Z
dc.date.available2019-07-29T10:30:01Z
dc.date.issued2019
dc.identifier.citationRough , D & Quigley , A 2019 , Challenges of traditional usability evaluation in end-user development . in A Malizia , S Valtolina , A Morch , A Serrano & A Stratton (eds) , End-User Development : 7th International Symposium, IS-EUD 2019, Hatfield, UK, July 10–12, 2019, Proceedings . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) , vol. 11553 LNCS , Springer , Cham , pp. 1-17 , 7th International Symposium on End-User Development, IS-EUD 2019 , Hatfield , United Kingdom , 10/07/19 . https://doi.org/10.1007/978-3-030-24781-2_1en
dc.identifier.citationconferenceen
dc.identifier.isbn9783030247805
dc.identifier.issn0302-9743
dc.identifier.otherPURE: 260323818
dc.identifier.otherPURE UUID: e4d790dc-bbdb-41cf-86dc-1bb607cffa76
dc.identifier.otherScopus: 85069162256
dc.identifier.otherORCID: /0000-0002-5274-6889/work/60195961
dc.identifier.urihttp://hdl.handle.net/10023/18192
dc.description.abstractEnd-user development (EUD) research has yielded a variety of novel environments and techniques, often accompanied by lab-based usability studies that test their effectiveness in the completion of representative real-world tasks. While lab studies play an important role in resolving frustrations and demonstrating the potential of novel tools, they are insufficient to accurately determine the acceptance of a technology in its intended context of use, which is highly dependent on the diverse and dynamic requirements of its users, as we show here. As such, usability in the lab is unlikely to represent usability in the field. To demonstrate this, we first describe the results of a think-aloud usability study of our EUD tool “Jeeves”, followed by two case studies where Jeeves was used by psychologists in their work practices. Common issues in the artificial setting were seldom encountered in the real context of use, which instead unearthed new usability issues through unanticipated user needs. We conclude with considerations for usability evaluation of EUD tools that enable development of software for other users, including planning for collaborative activities, supporting developers to evaluate their own tools, and incorporating longitudinal methods of evaluation.
dc.format.extent17
dc.language.isoeng
dc.publisherSpringer
dc.relation.ispartofEnd-User Developmenten
dc.relation.ispartofseriesLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)en
dc.rights© 2019, Springer Nature Switzerland. This work has been made available online in accordance with the publisher's policies. This is the author created accepted version manuscript following peer review and as such may differ slightly from the final published version. The final published version of this work is available at https://doi.org/10.1007/978-3-030-24781-2_1en
dc.subjectCase studiesen
dc.subjectEnd-user developmenten
dc.subjectUsabilityen
dc.subjectQA75 Electronic computers. Computer scienceen
dc.subjectComputer Science(all)en
dc.subjectTheoretical Computer Scienceen
dc.subjectNDASen
dc.subject.lccQA75en
dc.titleChallenges of traditional usability evaluation in end-user developmenten
dc.typeConference itemen
dc.description.versionPostprinten
dc.contributor.institutionUniversity of St Andrews.School of Computer Scienceen
dc.identifier.doihttps://doi.org/10.1007/978-3-030-24781-2_1


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