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dc.contributor.authorYeo, Hui Shyong
dc.contributor.authorMinami, Ryosuke
dc.contributor.authorRodriguez, Kirill
dc.contributor.authorShaker, George
dc.contributor.authorQuigley, Aaron John
dc.date.accessioned2019-01-04T13:30:05Z
dc.date.available2019-01-04T13:30:05Z
dc.date.issued2018-12-27
dc.identifier.citationYeo , H S , Minami , R , Rodriguez , K , Shaker , G & Quigley , A J 2018 , ' Exploring tangible interactions with radar sensing ' , Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies , vol. 2 , no. 4 , 200 . https://doi.org/10.1145/3287078en
dc.identifier.issn2474-9567
dc.identifier.otherPURE: 256914564
dc.identifier.otherPURE UUID: f708db63-36b5-4465-84d7-4a5913c96e28
dc.identifier.otherORCID: /0000-0002-5274-6889/work/52281198
dc.identifier.urihttps://hdl.handle.net/10023/16779
dc.description.abstractResearch has explored miniature radar as a promising sensing technique for the recognition of gestures, objects, users’ presence and activity. However, within Human-Computer Interaction (HCI), its use remains underexplored, in particular in Tangible User Interface (TUI). In this paper, we explore two research questions with radar as a platform for sensing tangible interaction with the counting, ordering, identification of objects and tracking the orientation, movement and distance of these objects. We detail the design space and practical use-cases for such interaction which allows us to identify a series of design patterns, beyond static interaction, which are continuous and dynamic. With a focus on planar objects, we report on a series of studies which demonstrate the suitability of this approach. This exploration is grounded in both a characterization of the radar sensing and our rigorous experiments which show that such sensing is accurate with minimal training. With these techniques, we envision both realistic and future applications and scenarios. The motivation for what we refer to as Solinteraction, is to demonstrate the potential for radar-based interaction with objects in HCI and T
dc.format.extent25
dc.language.isoeng
dc.relation.ispartofProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologiesen
dc.rightsCopyright © 2018, ACM, Inc. This work is made available online in accordance with the publisher’s policies. This is the author created, accepted version manuscript following peer review and may differ slightly from the final published version. The final published version of this work is available at https://doi.org/10.1145/3287078en
dc.subjectTangible interactionen
dc.subjectTangible user interfaceen
dc.subjectRadar sensingen
dc.subjectSolien
dc.subjectUbiquitous computingen
dc.subjectContext-aware interactionen
dc.subjectToken+constrainten
dc.subjectMachine learningen
dc.subjectQA75 Electronic computers. Computer scienceen
dc.subjectQC Physicsen
dc.subjectT Technologyen
dc.subjectNDASen
dc.subject.lccQA75en
dc.subject.lccQCen
dc.subject.lccTen
dc.titleExploring tangible interactions with radar sensingen
dc.typeJournal articleen
dc.description.versionPostprinten
dc.contributor.institutionUniversity of St Andrews. School of Computer Scienceen
dc.identifier.doihttps://doi.org/10.1145/3287078
dc.description.statusPeer revieweden


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