Exploring the past with Google Cardboard
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Combining digital reconstruction with mobile technologies has the potential of enriching visitors experience to historic sites. Through designing a mobile App with Google Cardboard it is possible to use technology already in peoples' pockets to provide immersive on-site exploration of historic sites. This paper looks at our experience in developing such a mobile App which acts as a digital guided tour of the remains of St Andrews Cathedral. The App brings together traditional media such as audio, images, panoramas, 3D video and 4π Steradian (or 360°) video with a mobile smartphone and Google Cardboard to provide a tour of one of Scotland's most important historic sites. The mobile App is available from both Google Play and iTunes, providing direct delivery to a potential audience of millions. It complements the location-aware mediaeval St Andrews App, which provides a guided tour to the town of St Andrews as a whole. In the absence of Google Cardboard the App is still useful providing both visual content and audio commentary on this historic monument.
Fabola , A , Miller , A & Fawcett , R 2015 , Exploring the past with Google Cardboard . in G Guidi , R Scopigno , J C Torres & H Graf (eds) , Proceedings of the 2015 Digital Heritage International Congress : Digitization & Acquisition, Computer Graphics & Interaction . vol. 1 , 7413882 , IEEE , pp. 277-284 , 2015 Digital Heritage , Granada , Spain , 28/09/15 . https://doi.org/10.1109/DigitalHeritage.2015.7413882conference
Proceedings of the 2015 Digital Heritage International Congress
© 2015, IEEE. This work has been made available online in accordance with the publisher’s policies. This is the author created, accepted version manuscript following peer review and may differ slightly from the final published version. The final published version of this work is available at https://doi.org/10.1109/DigitalHeritage.2015.7413882
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