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dc.contributor.authorHuron, Samuel
dc.contributor.authorGourlet, Pauline
dc.contributor.authorHinrichs, Uta
dc.contributor.authorHogan, Trevor
dc.contributor.authorJansen, Yvonne
dc.date.accessioned2017-06-11T23:39:21Z
dc.date.available2017-06-11T23:39:21Z
dc.date.issued2017-06-10
dc.identifier.citationHuron , S , Gourlet , P , Hinrichs , U , Hogan , T & Jansen , Y 2017 , Let’s get physical: promoting data physicalization in workshop formats . in Proceedings of the 2017 Conference on Designing Interactive Systems (DIS'17) . ACM , New York , pp. 1409-1422 , ACM SIGCHI Conference on Designing Interactive Systems , Edinburgh , United Kingdom , 10/06/17 . https://doi.org/10.1145/3064663.3064798en
dc.identifier.citationconferenceen
dc.identifier.isbn9781450349222
dc.identifier.otherPURE: 250177532
dc.identifier.otherPURE UUID: bfffafca-bee6-4bc3-aca8-b18eaf0de8aa
dc.identifier.otherScopus: 85023206014
dc.identifier.urihttp://hdl.handle.net/10023/10981
dc.description.abstractIn this pictorial, we present a method to facilitate hands-on physicalization processes during workshops. Data physicalization - encoding data in physical artefacts - allows for new ways to represent and communicate data and, as a process, can make the principles of data representation more "graspable". In order to (1) engage different research communities to discuss data physicalization from a social and technology point of view, (2) promote data-driven prototyping, and (3) teach physicalization as a creative process in educational settings we have run hands-on data physicalization workshops within Human Computer Interaction, Information visualization and Design communities. Based on these workshops, we identified three main pitfalls that can cause participants to get stuck in the data preparation, ideation and construction phases. To address these, we designed a workshop to facilitate a rapid engagement in physicalization activities. Testing this method as part of another physicalization workshop shows its potential for participant engagement, prototyping and design reflection.
dc.format.extent14
dc.language.isoeng
dc.publisherACM
dc.relation.ispartofProceedings of the 2017 Conference on Designing Interactive Systems (DIS'17)en
dc.rights© 2017, the Owner(s)/Author(s). This work has been made available online in accordance with the publisher’s policies. This is the author created, accepted version manuscript following peer review and may differ slightly from the final published version. The final published version of this work is available at dl.acm.org / http://dx.doi.org/10.1145/3064663.3064798en
dc.subjectData physicalizationen
dc.subjectInformation visualizationen
dc.subjectCreative workshopen
dc.subjectH Social Sciencesen
dc.subjectQA75 Electronic computers. Computer scienceen
dc.subjectT Technology (General)en
dc.subjectT-NDASen
dc.subject.lccHen
dc.subject.lccQA75en
dc.subject.lccT1en
dc.titleLet’s get physical: promoting data physicalization in workshop formatsen
dc.typeConference itemen
dc.description.versionPostprinten
dc.contributor.institutionUniversity of St Andrews.School of Computer Scienceen
dc.identifier.doihttps://doi.org/10.1145/3064663.3064798
dc.date.embargoedUntil2017-06-11


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