Now showing items 1-3 of 3
Serious games in 2025 : towards intelligent learning in Virtual Worlds
(Verlag der Technischen Universität Graz, 2016-07-01) - Conference item,
This paper outlines the current state of learning, the problems arising and research needed by developers and educators using Virtual Worlds as an intelligent learning environment. Artificially intelligent avatars are ...
Facilitator, functionary, friend or foe? Studying the role of iPads within learning activities across a school year
(ACM, 2016-05-07) - Conference item,
We present the findings from a longitudinal study of iPad use in a Primary school classroom. While tablet devices have found their way into classroom environments, we still lack in-depth and long-term studies of how they ...
Supervisor recommendation tool for Computer Science projects
(ACM, 2019-01-09) - Conference item,
In most Computer Science programmes, students are required to undertake an individual project under the guidance of a supervisor during their studies. With increasing student numbers, matching students to suitable supervisors ...