Now showing items 1-5 of 5

  • Itchy Nose : discreet gesture interaction using EOG sensors in smart eyewear 

    Lee, Juyoung; Yeo, Hui Shyong; Dhuliawala, Murtaza; Akano, Jedidiah; Shimizu, Junichi; Starner, Thad; Quigley, Aaron John; Woo, Woontack; Kunze, Kai (ACM, 2017-09-11) - Conference item
    We propose a sensing technique for detecting finger movements on the nose, using EOG sensors embedded in the frame of a pair of eyeglasses. Eyeglasses wearers can use their fingers to exert different types of movement on ...
  • Sidetap & slingshot gestures on unmodified smartwatches 

    Yeo, Hui Shyong; Lee, Juyoung; Bianchi, Andrea; Quigley, Aaron John (ACM, 2016-10-16) - Conference item
    We present a technique for detecting gestures on the edge of an unmodified smartwatch. We demonstrate two exemplary gestures, i) Sidetap - tapping on any side and ii) Slingshot - pressing on the edge and then releasing ...
  • SpeCam: sensing surface color and material with the front-facing camera of mobile device 

    Yeo, Hui Shyong; Lee, Juyoung; Bianchi, Andrea; Harris-Birtill, David; Quigley, Aaron John (ACM, 2017-09-04) - Conference item
    SpeCam is a lightweight surface color and material sensing approach for mobile devices which only uses the front-facing camera and the display as a multi-spectral light source. We leverage the natural use of mobile devices ...
  • WatchMI: applications of watch movement input on unmodified smartwatches 

    Yeo, Hui Shyong; Lee, Juyoung; Bianchi, Andrea; Quigley, Aaron John (ACM, 2016-09-06) - Conference item
    In this demo, we show that it is possible to enhance touch interaction on unmodified smartwatch to support continuous pressure touch, twist and pan gestures, by only analyzing the real-time data of Inertial Measurement ...
  • WatchMI: pressure touch, twist and pan gesture input on unmodified smartwatches 

    Yeo, Hui Shyong; Lee, Juyoung; Bianchi, Andrea; Quigley, Aaron John (ACM, 2016-09-07) - Conference item
    The screen size of a smartwatch provides limited space to enable expressive multi-touch input, resulting in a markedly difficult and limited experience. We present WatchMI: Watch Movement Input that enhances touch interaction ...